![]() So forcing the Unity Web Player to use OpenGL should increase performance. A Unity moderator has stated that it use both DirectX and OpenGL. I am unfamiliar in what the Unity Web Player uses for rendering. ![]() We fixed it by adding a patch to Wine, which required compiling the whole Wine with the patch. Some results estimate a performance boost of 10% to 400% due to Wine no longer needing to redirect Direct3D calls to OpenGL. Previously the "-force-opengl" option caused Unity Editor to crash. We, Unity Editor on Linux users(using Wine), have managed to force the editor to use OpenGL.
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